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Re: (04) The Cathedral
Posted: Thu Feb 15, 2024 11:41 pm
by waysoftheearth
All right Team.... you've expertly schemed your way to the heart of the cathedral without resorting to the blunt trauma of combat. Answers now lie ahead of you, not behind. What next?
Re: (04) The Cathedral
Posted: Fri Feb 16, 2024 3:29 pm
by ehiker133
Re: (04) The Cathedral
Posted: Sat Feb 17, 2024 5:07 pm
by sully
Thanis says, Presumably, our quest leads us underground so I suggest we follow the corridor and ignore the daylit chamber.
Re: (04) The Cathedral
Posted: Sat Feb 17, 2024 11:57 pm
by waysoftheearth
Thanis leads the party down the passageway. As they pass the daylit archway, it is impossible to not notice the cathedral Transept beyond the arch... and the semi-circle of ruinous, broken, and/or defiled sarcophagi stationed below the tall, blasted out window spaces. Obviously, the engineering team still has a lot of work to clean up in there!
The party passes a second archway leading into the same Transept, before reaching a left-hand turn in the passage. Thanis peeks around the corner to see that the passage goes ahead some 50-60ft before turning right. Just around the corner, Thanis seems daylight spilling into the passage; presumably from a similar Transept, opposite. Halfway down the passageway are a pair of doors, one on either side of the corridor.
If this were a campaign game, the party would be dallying in the corridor debating what to do next, and I would check for wandering monsters.
However, in the interest of pushing into the un-tested parts of the scenario, I will assume Thanis' suggestion implies he takes affirmative action in that direction...
What now?
Re: (04) The Cathedral
Posted: Mon Feb 19, 2024 6:05 pm
by sully
Thanis says, Let's proceed to those doors and listen at them.
Re: (04) The Cathedral
Posted: Mon Feb 19, 2024 9:19 pm
by rredmond
Garamon will watch both ways down the passageway to keep things safe while folks listen at the door.
Re: (04) The Cathedral
Posted: Wed Feb 21, 2024 6:34 am
by waysoftheearth
Thanis proceeds carefully halfway down the passage, while Garamon watches his back and the rest hold their position at the corner.
The wall, and door, to his left would--judging simply from its position--have to be the base of the cathedral tower. The door is stout indeed with several iron reinforcements. Thanis doesn't hear anything beyond it, but does detect a faintly unpleasant odour, like... the smell of garbage piled up in a back alley. The opposite door, he surmises, must lead to the very back of the cathedral. This door is a lot newer, and of lighter construction; probably been replaced by the workcrew. Again, all is quiet beyond...
The ref throws a couple of listening dice... clatter clatter...
What now?
Re: (04) The Cathedral
Posted: Wed Feb 21, 2024 5:09 pm
by ehiker133
Goldwen wrinkles her nose and frowns, "What's that stench? Ugh... let's get this over with."
She braces her shield and readies her mace, but holds her position towards the back of the group...
Re: (04) The Cathedral
Posted: Wed Feb 21, 2024 9:24 pm
by waysoftheearth
Not sure if anyone recalls the original DL#1 map?
Re: (04) The Cathedral
Posted: Thu Feb 22, 2024 12:43 am
by mgtremaine
I remember it is 3 dimensional and rather cool but I do not remember specific and I shall refrain from looking. Time to explore ...