Post
by waysoftheearth » Mon Apr 02, 2012 10:48 am
waysoftheearth wrote:
The Third Vault
(farther back...)
Ulric and Highbough bring their lanterns into the shadows farther back. This third vault proves to be much deeper than anticipated. The first double row of upright sarcophagi end after six pairs of the bulky things have been passed -- each bearing the likeness of a grim knight upon its stone face. Fully half of these remain silently sealed. The others appear to have partly or completely fallen down. Between all these are tempting boxes of glittering coins...
But beyond this "honour guard", if that is what they are, is a break in the line approximately 20ft wide. From here a 5ft wide stair descends into cold darkness to the left, and another to the right. Ahead stand another dual line of upright sarcophagi, similar in every way to the first group, except that instead of treasure between them, there are piled skulls and bones.
The darkness ahead is gradually peeled back to reveal a great stone statue of a fell knight dominating the far end of the vault. It might be 10ft tall if it stood upright, but instead it hunches over so that the great ceiling appears to rest upon its immense, armoured shoulders. The stone visor is raised to reveal a skeletal features of a feral zeal...
It is frightfully eerie. And cold.
(mud map coming up...)
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]
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