I'll share it over on the Google+ wall. I'm also planning on submitting my own dungeon dressing. And just to note, the PDF will be a free download and everybody gets full credit for their contributions. Ynas over at the OD&D boards had a
Dungeon Filling Game that I based this from, but I thought a little more freedom in interpreting the key would allow for a wider variety of dungeon setups.
With respect to creating the map, it wasn't difficult:
I selected the Dungeon/Cave mix of tiles, excluded every tile set other than Dyson Logos', set the map mode to closed edge, and set the map size to 1x1.
Once I randomly generated a base layout that I liked, I exported the image. I repeated this step about three times. Then I went into Photoshop and started deleting rooms and passages from the first map that I didn't like. Then I went about adding features from the second and third into the first map. Afterwards, I tried to imagine the dungeon as a real space, and altered the directions of some of the stairs, added statues, columns, etc.
Then I filled in all of Dyson's hatching with black, saved the file, and exported it into Illustrator. I used the Live Trace tool and adjusted various settings to get the amount of detail and edge fidelity that I wanted. Then I saved that file.
I really like the way it turned out. I'm going to try using this process on some of my own maps and see how they look. Maybe create some vector symbol standards and geomorphs of my own.
That being said, here's the Copyright notice from Dave's Mapper:
Copyright/Usage
All tiles are owned by their respective artists and used here with permission from the artist. The tiles were made to be used in maps — so use them! But don't be a jerk — if you repost a generated map somewhere, don't claim it as your own work, and think about throwing a backlink here and/or to the tile artist(s).
The app was designed and coded by me, David Millar, with some of the functionality based on the original Morph Mapper and Monkey Mapper written by Rob Lang. If you make tiles and want to include them, let me know. If you like the GUI or the app and you're looking for a UI designer with a wealth of print and web design experience, I'm your guy!
So at least in this respect I'm going to clearly attribute both Dyson Logos and Dave's Mapper in the PDF as I did in the post. I would caution against using these tools or workflow process in a for-profit published adventure module without first contacting both of the above parties first. I'd feel more comfortable with a Creative Commons license behind all this, though.