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Delve 17
Posted: Sun Nov 23, 2025 5:35 pm
by Makofan
I assume Franklin is coming along?
- Code:
Franklin (F4)
Aldbane (C6) / Bannon (P3)
Naillus (F2/M4) / Maloof (T6)
Balbo (F2) / Drogo (F2)
Naillus will adventure as a Fighter
He will take Sleep, 2 x Magic Missile, Color Spray, Invisibility, Knock
Where to?
Re: Delve 17
Posted: Mon Nov 24, 2025 10:31 am
by Vortimer
Back to the room we just left and continue from there?
Re: Delve 17
Posted: Mon Nov 24, 2025 2:56 pm
by kipper
Unfortunately the room we were just at was the cockatrice room, which is a dead-end. Unless you mean the large H-shaped room, where Maloof's hat led us to a secret room?
https://campaignwiki.org/gridmapper.svg ... aurMadness
I'm certainly happy to head back to the H-shaped room.
Re: Delve 17
Posted: Mon Nov 24, 2025 3:18 pm
by mushgnome
Franklin is eager to get back to the dungeon with his friends.
Wasn't there a curtain near the H room? Did we ever peek behind that?
Re: Delve 17
Posted: Mon Nov 24, 2025 5:34 pm
by Makofan
There were some tapestries along the corridor leading to the H room
Re: Delve 17
Posted: Mon Nov 24, 2025 8:21 pm
by merias
H room is fine with Aldbane.
Re: Delve 17
Posted: Tue Nov 25, 2025 1:13 pm
by Makofan
The DM rolled no wondering monster encounters, so you are now back at the H room
Re: Delve 17
Posted: Tue Nov 25, 2025 2:25 pm
by kipper
Maloof will search for a secret door along the north wall, just in case there is another one opposite the existing secret door.
If he finds nothing, let's head north (up the easternmost passage). It seems there is a huge blank block in the NE corner of the map so we might be missing something there.
Re: Delve 17
Posted: Wed Nov 26, 2025 1:11 pm
by Makofan
No secret door is found, the north passage is merely a 20' x 20' space with no features
Re: Delve 17
Posted: Wed Nov 26, 2025 2:18 pm
by kipper
Let's try the NW then. If it's a dead-end, then try SW. If that's a dead-end too, then try listening at the door which heads west from the SE corridor entering this room. (Unless someone thinks we should pause to check for secret doors at each of the dead-ends first?)