10 - Tor-Xonor the Upper Ruins

Mgtremaine's World of Tybor PBP

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Post by ehiker133 » Sun Aug 23, 2015 4:03 am

Re: 10 - Tor-Xonor the Upper Ruins

Rhegaer grins, "Then the door to the west, is it?" He quietly makes his way to the door at the end of the western corridore.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by mgtremaine » Sun Aug 23, 2015 1:18 pm

Re: 10 - Tor-Xonor the Upper Ruins

okruse wrote:Phadian looks at his wound, shrugs "The bandage will hold, lets get rid of those noisy orcs."

ooc - I looked back at notes, I start with 12 hps, took 4 damage and "tended my wounds", so I am likely at 9 hps now?
I have you at 10/12 in the PC List, I try to keep that as up to date as possible. I gave you +2 for tending wounds.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by mgtremaine » Sun Aug 23, 2015 1:32 pm

Re: 10 - Tor-Xonor the Upper Ruins

The party pauses on the threshold and quiet debate breaks out......Finally Rhegaer (and Urist behind) move into the corridor headed towards the western door.

(DM consults the dice on the size of Orc band... makes adjustments for the number killed by the Elves and Party thus far.....)

Rhegaer peers into the western room. 40feet wide and 100feet deep this room was a meeting hall for the garrison, the Orcs continue to use it in that fashion. Rhegaer sees Orcs milling about everywhere, some eating, some cooking, some fighting, some drinking and many many voices arguing, a rough guess is 30-40 Orcs. The smoke and reek is strong, you must act quickly before you are spotted.

Actions?
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by mushgnome » Sun Aug 23, 2015 2:08 pm

Re: 10 - Tor-Xonor the Upper Ruins

I believe Urist is wounded, correct? If so, he would reiterate his desire to retreat and come back at full strength (and hopefully with a better plan).
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by mgtremaine » Sun Aug 23, 2015 2:13 pm

Re: 10 - Tor-Xonor the Upper Ruins

I have Urist at full... There was issue in the combat with the leaders where you would have been hit on the update Chart but not on v4 chart. So I allowed the miss but said I'll use the new chart for now on...
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by ehiker133 » Sun Aug 23, 2015 2:16 pm

Re: 10 - Tor-Xonor the Upper Ruins

Rhegaer quickly pulls back, removing himself from sight to tell the others what he saw.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by mushgnome » Sun Aug 23, 2015 2:17 pm

Re: 10 - Tor-Xonor the Upper Ruins

Thanks, in that case Urist will not run like a sissy if his friends choose to fight. But he would still vote to back away from 30 orcs. Perhaps with a better plan we can fight them in smaller groups.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by okruse » Sun Aug 23, 2015 11:35 pm

Re: 10 - Tor-Xonor the Upper Ruins

Phadian

Hearing the situation, Phadian ponders and says "I vote we retreat all the way out the way we came. Seems like they will then have more area to cover with less orcs, perhaps we can whittle them down."

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Post by merias » Mon Aug 24, 2015 11:30 am

Re: 10 - Tor-Xonor the Upper Ruins

I agree with retreat for now, Alrik whispers. I cannot affect so many with my magic.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by ehiker133 » Mon Aug 24, 2015 1:39 pm

Re: 10 - Tor-Xonor the Upper Ruins

Rhegaer nods his agreement and begins returning to where they came down the stairs.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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