Todd wrote:
Actually, this was my array and my methodology: 
-   Code:
 [ 5, 3, 6 ] => ... (14) C
[ 5, 6, 2 ] => ... (13) D
[ 5, 6, 1 ] => ... (12) CH
[ 6, 1, 2 ] => ... (9)  $
[ 4, 4, 4 ] => ... (16) S
[ 1, 1, 3 ] => 12  (5)  I
[ 1, 3, 5 ] => ... (9)  W
 
 
There are two problems with your methodology, Todd. One is that you cannot assign roll sets to a stat.  They must be taken in order. The order is: Str, Int, Wis, Con, Dex, and Cha. So after you pull out a set of rolls for your starting purse, then you must apply the remaining rolls, in order, to the six stats.  The other issue is that the set of [ 4, 4, 4 ] => 12, not 16.
You're also missing one of the rolls.
So this is what your array needs to be, if you pull the [ 6, 1, 2 ] => 12 for starting coin:
 [ 5, 3, 6 ], ...14 Str
 [ 5, 6, 2 ], ...13 Int
 [ 5, 6, 1 ], ...12 Wis
 [ 6, 1, 2 ], ...120sp
 [ 4, 4, 4 ], ...12 Con
 [ 1, 1, 3 ], 12...12 Dex
 [ 1, 3, 5 ], ...9 Cha
Also, your AC should be 4/6. 4 is for mail armour (AC6) and shield (-2 AC pips) and 6 is because only your mail armour works when attacked from the rear.
 
                
                                                
                                                [f=47]
Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]
Goldwen (
Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]