Post
by waysoftheearth » Thu Jul 08, 2010 3:07 am
waysoftheearth wrote:
(1d6)
The remainder of the night passes without incident, bringing a bleak, grey morning. By dawn all of the little firewood you had is spent, and between you only Padrig's 6 torches remain (though there are over a dozen more in the cell, below).
Both Ulric and Flewellen spend the dawn hour studying their arcane texts, each quietly noting what kind of texts the other may have while at the same time attempting to conceal what he himself has.
The rest of the party rise and chew upon another meal of cold trail rations. Though it is by no means urgent yet, your supplies are over half spent. Most of you have 3 or so days of victuals remaining, Flewellen and Padrig have somewhat more, but Ket will take a full day's march or more to reach.
Everyone has recovered hit points equal to the chance in 6 due to their constitution, meaning everyone is on full health, bar Mads who is only 1 hit point down. Taines must be as tough as nails for he seems to have made a miraculous recovery (con 18!).
There are two big sacks full of copper concealed downstairs, and Rodrick's pack full of loot is here with you, as well as Rodrick's and Crystin's armour, ringmail and leather, respectively.
There are also two Hobgoblin prisoners bound in the corner.
"We'ez really hungry," they mutter continually.
What now?
edit : fixed typo
edit : made clear location of sacks of copper
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]
Help Get DD5 Done!
https://buymeacoffee.com/wote