waysoftheearth wrote:
Welcome Clay!
There are your rolls:
Str 6, 5, 2 = 13
Int 1, 2, 5 = 8
Wis 3, 5, 6 = 14
Dex 3, 2, 5 = 10
Con 4, 6, 2 = 12
Cha 3, 4, 1 = 8
You can replace any one die with a 6 expect that:
. Substituting your 6 must not make an 18.
. Elves may substitute a 6 in intelligence or wisdom only.
. Dwarfs may substitute a 6 in strength or constitution only.
. Halflings may substitute a 6 in charisma or dexterity only.
You can read about the house rules
http://odd74.proboards.com/index.cgi?bo ... hread=8034here.
You can also ask questions about the house rules
http://odd74.proboards.com/index.cgi?bo ... hread=8035here.
You will begin play with clothing, a bedroll, a backpack, one week of victuals, a water skin, and a coin purse containing
61sp.
Note that
the silver piece is the basic unit of trade, and also that:
1 gp =
6 sp =
36 cp.
The cost of adventuring goods are listed
http://odd74.proboards.com/index.cgi?bo ... hread=3426here.
You
do not have to pay 133% of the list price for your starting gear, but you will have to pay the extra cost in Ket once play begins.
You will also be granted a
boon which will be determined according to your choice of race and class.
Post you initial character concept here, and once we have all the minutae worked out you can post your completed character sheet in
http://odd74.proboards.com/index.cgi?bo ... hread=3425The Cast thread.
Remember, I'm here to help!
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]
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