Ehiker's Hatchethands Gang

A place to generate PC parties for fight club.

Posts: 16937
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Tue Oct 25, 2022 10:28 pm

Ehiker's Hatchethands Gang

Welcome @ehiker133

Here is where you can put your Hatchethands Gang together, using the Player's Quick Starter.

Let me know if you need any help :)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

Posts: 2136
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Wed Oct 26, 2022 9:25 pm

Re: Ehiker's Hatchethands Gang

WOTE, just to clarify, you want us to build our team using the pregen characters? Is that what you mean by using the Player's Quick Starter?

Or are we building a team using random rolls from all of the tables in the PQS?
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 16937
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Wed Oct 26, 2022 10:26 pm

Re: Ehiker's Hatchethands Gang

You can use the pre-gens in the QS and/or newly generated pre-gens using the tables in the QS. Either or both or any mix thereof is fine. The idea is partly to "play test" to QS and iron out any wrinkles that may be left.

There are some guidelines over in the Rules of Fight Club topic, but it essentially boils down to: you can only have one instance of a pregen, and likewise for any table-gen'd PCs, each one should be legal by the tables and unique.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

Posts: 2136
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Thu Oct 27, 2022 8:05 pm

Re: Ehiker's Hatchethands Gang

I present the Hatchethands Gang...

Zayne Windwalker - Tracker [Human Veteran, MV 9′′, AC 2, HD 1 + 2, hp 6, FC man +1, SV F1] plate armor, helmet, sword and shield, dagger; backpack, rations, water skin, lantern, 2 flask of oil, hooded cloak, 50ft of rope, manacles, seeing lens.

Galan Nordove - Monster Hunter [Elf Veteran, MV 9′′, AC 5, HD 1 + 2, hp 6, FC man +1, SV F1] mail, helmet, short bow & arrows, dagger; backpack, rations, iron rations, water skin, 3 silver arrows, silver dagger, wolvesbane, belladonna.

Lucky Maddox - Burglar [Human Seer, MV 12′′, AC 9, HD 1 + 1, hp 5, FC man +1, SV M2] Sleep scroll, dagger, spells: charm person, hold portal; backpack, rations, water skin, small sack, tinderbox, lantern, 2 flasks of oil, grapple & 50ft rope, pouch of marbles.

Maggor Warmbrewer - Trapper [Dwarf Veteran, MV 6′′, AC 2, HD 1 + 2, hp 6, FC man +1, SV F5] plate armor, helmet, spear and shield, hand axe; backpack, rations, water skin, tinderbox & 6 torches, hooded cloak, small sack, game snare, wolvesbane.

Quirinus Ironcaller - Vampire Slayer [Human Crucifer, MV 9′′, AC 4, HD 1, hp 4, FC man, SV C1] mail, mace and shield, silver cross; Turn Undead; backpack, iron rations, water skin, silver Cross, Holy water, silver mirror, mallet & stakes, garlic.

Proximus Daemonbane - Crusader [Human Abbot, MV 9′′, AC 2, HD 2 + 1, hp 9, FC 2 men, SV C3] plate armor, mace and shield, silver cross, spells: protection from evil, cure light wounds; Turn Undead; backpack, rations, water skin, silver Cross, 2 wooden Crosses, Holy water, tinderbox & 12 torches.

Camran O'Brian - Quartermaster [Human Medium, MV 12′′, AC 9, HD 1, hp 4, FC man, SV M1] Sleep scroll, staff, spells: sleep; backpack, iron rations, waterskin, lantern, 4 flasks of oil, lockbox, manacles, ink & quill case, ledger.


Rolls:
Figure Selection [3d6]=10 [3d6]=8 [3d6]=10 [3d6]=15 [3d6]=9 [3d6]=11 [3d6]=9
Two duplicates, rerolling...
Figure Selection [3d6]=16 [3d6]=12
Fighter Arms and Armor 10: [3d6]=9 8: [3d6]=8 9: [3d6]=13
Cleric Arms and Armor 11: [3d6]=13 16: [3d6]=14
Magic Users scrolls and weapons 15: [3d6]=12 12: [3d6]=11
spells: 15-1 [1d6]=2 15-2 [1d6]=6 12-1 [1d6]=4
Equipment: 10: [3d6]=14 8: [3d6]=12 15: [3d6]=13 9: [3d6]=5 11: [3d6]=14 16: [3d6]=12 12: [3d6]=6
equipment dup rerolls 11: [3d6]=12 16: [3d6]=8
equipment dup reroll 11: [3d6]=8
equipment dup reroll 8: [3d6]=10
(Note: I rearranged equipment/trade selections for some characters to go better with character classes.)
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 16937
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Oct 27, 2022 10:30 pm

Re: Ehiker's Hatchethands Gang

Nice one @ehiker133 .

We have 3 fighters, 2 clerics, and 2 M-Us... a seemingly well-balance party of 7 PCs. At a quick browser, all looks to be in good order.

Now you'll need to define two formations;
1) a marching order for a 10ft wide passage, and
2) a battle formation of any width you like. With 7 figures you could, for example, make a single line up to 60ft wide (assuming 10ft between figures). One two-handed weapon, two regular men, or three hobbets or spearmen, can fight side-by-side in a 10ft space.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

Posts: 2136
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Fri Oct 28, 2022 6:19 pm

Re: Ehiker's Hatchethands Gang

Marching order:
Z M
G
L C
Q P

Battle Formation:
Z M Q
L C
G P
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 16937
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Tue Nov 01, 2022 8:46 am

Re: Ehiker's Hatchethands Gang

Thanks @ehiker133

Let's get started !
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

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