waysoftheearth wrote:
heartless wrote:
Wibert will keep:
Wibert handaxe (1), torches 3 (1), Padrig's water skin (1), Padrig's metal shield (1), Padrig quiver.
But leave behind:
iron spikes 4 (1), Knave's quiver 4 (1)
...
"Lets get out of here", repeats Wibert ready to run to get out of here!
Alas,
Wibert won't be running anywhere unless he drops more stuff...
Clothing (-), backpack (-), bedroll (1), waterskin (1), purse {2sp, 2cp} (-), leather armour (2), locksmith's tools (-), handaxe (1), five daggers (2), iron spikes {4} (1), torches {3} (1), tinderbox (-), sack (-), shoulder pouch (-), belt pouch (-), Sigmund's purse (-), Sigmund's dagger (-), Sigmund's ring (-), Padrig's water skin (1), Padrig's metal shield (1), Padrig's shortbow (1), Padrig's quiver {11} (1), Padrig's silver arrows {3} (-), Knave's quiver {4} (1), Compact cooking pots (1).
Carrying Capacity = Strength =
11. Load =
13
Does
Wibert really need two water skins? And six daggers in addition to a hand axe? And what will he do with Padrig's shield?